AI Insights · Timothy · April 2024
Top 5 Third Person Games in the US: Q1 2024 Performance Review
Discover the performance metrics of the top 5 third-person games in the United States for the first quarter of 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top five third-person games in the United States showcased a variety of performance trends across downloads, revenue, and active users. Below is an overview of each game's performance based on data from Sensor Tower.
Last War:Survival experienced significant growth in weekly revenue, starting at $1.2M at the beginning of January and peaking at approximately $6.3M by the end of March. Weekly downloads saw a decline from 317K in early January to 176K in the last week of March. Active users fluctuated throughout the quarter, starting at 399K and ending at 473K.
PUBG MOBILE maintained a steady performance in weekly revenue, beginning the quarter at $1.4M and reaching a high of $2.8M in mid-March before settling at $2.6M by the end of the quarter. Downloads remained relatively stable, starting at 134K and ending at 151K, with a noticeable increase to 180K in mid-March. Active users started at 1.2M and saw a peak of 1.3M, concluding the quarter at 1.2M.
Free Fire: 7th Anniversary showed a varied revenue trend, beginning at $2.6M and fluctuating throughout the quarter to end at $2.1M. Weekly downloads remained consistent, starting at 145K and ending at 140K, with minor fluctuations. Active users started at 4.3M, peaked at 4.7M at the end of March, showcasing a strong user base throughout the quarter.
DRAGON BALL LEGENDS began the quarter with a high weekly revenue of $4.2M, which dropped significantly to around $1.5M by the end of March. Downloads were relatively low, ranging from 30K to 48K. Active users started at 890K and gradually declined to 638K by the end of the quarter.
Genshin Impact recorded consistent weekly revenue, starting at $1.2M and peaking at $3.7M by the end of January, before stabilizing at around $826K by the end of March. Weekly downloads showed a downward trend from 65K to 41K. Active users began at 920K, peaked at 1M in January, and ended the quarter at 768K.
These insights highlight the diverse performance trends of the top third-person games in the US for Q1 2024. For more detailed insights and data, visit Sensor Tower.